Jeremy and Bob hit the mean streets of Milwaukee to talk about the SEGA Master System on the eve of its 30th anniversary. Featuring special SEGA expert guests Greg Sewart and Dylan Cornelius. Special thanks to 249 Studios for the live recording!
Nothing may feel more like those simpler times of the late ’90s than Pokemon, but Nintendo’s monster-collecting phenomenon managed to stick in there for two whole decades by staying true to its roots. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert and Kat Bailey as the crew explores the last twenty years of Game Freak’s zillion-dollar franchise. (Disclaimer: Please listen to this podcast in a well-lit room for your own safety.)
What’s the best way to play old games in these modern times? Jeremy Parish, Frank Cifaldi, and Christian Nutt plummet down the CRT-hunting, 240p-upscaling, console-recapping, and RGB-modding rabbit hole.
What is there left to say about The Legend of Zelda: Ocarina of Time? A heck of a lot, actually. Back in the days of awkward polygonal gaming, Nintendo borrowed a bit of A Link to the Past’s magic and successfully brought their fantasy series to the next era of gaming. But has this bold experiment aged well over the last 18 years? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew dives into one the earliest classics of 3D gaming.
Bad news, everyone: We’re all gonna die! (Eventually.) And to ensure our death beds are free of regret, we recorded a new Retronauts Micro about the game-related goals we still need to achieve before kicking the bucket. On this episode, join host Bob Mackey and guests Dave Rudden, Ray Barnholt, and Henry Gilbert as the crew tries to keep things light with a very dark topic. Note: We can’t be held responsible if you trip over all of the names dropped throughout.
Long ago, the best game a phone could pull off was the immortal “Snake,” so we had no choice but to turn to dedicated portables for anything more complicated than that. In an era before most people Crushed Candy on their mass-transit commutes, Sony’s PSP absolutely thrived, and gave its users an impressive piece of tech that did more than just play games. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Ray Barnholt to find out why all we really want for Christmas is a PSP.