Category Archives: Music

Retronauts episode #103: A game music primer

Since moving over to a weekly schedule, the Retronauts podcast has been tackling classic game music reviews once a month. We sort of jumped headlong into this venture without really stopping to explain some of the basics of collecting and listening to classic music, though. With this latest episode, we’ve tried to remedy that oversight by bringing aboard pro-level music enthusiast/collector/blogger James Eldred of the sites Lost Turntable and Mostly Retro to go over some of the essential basics of getting your retro game jam on… regardless of the size of your budget or the depth of your enthusiasm. From free listens to high-cost hi-fis, this episode breaks down the fundamentals of collecting or simply enjoying retrogame music in the modern age. Think of this as a companion piece to the high-fidelty classic gaming episode, but with a specific focus on music.

As a backup feature, I’ve also included an in-depth look at two recent music LP releases: Ship to Shore’s Darius and DataDiscs’s absolutely stunning Gunstar Heroes double vinyl set. Both are worth looking into for fans of game history and music, but I’d go so far as to call Gunstar Heroes essential.

MP3, 49.3 MB | 1:40:07
Direct download
Retronauts on iTunes
Retronauts at PodcastOne

Episode description: Game music expert James Eldred shares some helpful advice on finding and building a collection of classic soundtracks. Plus: In-depth with Ship To Shore’s Darius and the DataDiscs Gunstar Heroes set.

Music in this episode comes from the two featured soundtrack releases (Darius and Gunstar Heroes). They’re direct vinyl rips, even… albeit highly compressed and normalized and downsampled in order to fit podcast requirements, so that doesn’t matter at all. Also, James asked me to note that the Ship to Shore Darius LP release does not contain arranged versions… an understandable mix-up, given that he’s basically been doing a Darius soundtrack kegstand recently. Drunk on Zuntata.

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Retronauts Episode 99: More game music. More! More!

This week brings another episode of Retronauts Radio. You should know the drill by now. Lots of music, lots of musing about that music. With this latest episode, I’ve highlighted four different works.

  • Snatcher (LP, Ship to Shore): Definitely the highlight of this episode — it comprises about half the total running time.
  • BRA*BRA | Final Fantasy Brass de Bravo 3 (CD or MP3, iTunes): A collection of Final Fantasy soundtrack covers, loosely affiliated by the inclusion of brass instruments across a huge variety of styles. Not that the world needs yet another Final Fantasy cover set, but some of these are pretty fresh.
  • HuCard Disc in Taito Vol. 1 (CD, CDJapan): A collection of classic Taito music… but not the original Zuntata arcade performances. Instead, these are taken from the PC Engine/TurboGrafx-16 ports of the games. Some of it is quite good, some… less good.
  • Switched On: A Link to the Past (MP3, Bandcamp): Another entry in the expanding field of retro analog synthesizer covers of beloved classic game music.

MP3, 53.7 MB | 1:51:24
Direct download
Retronauts on iTunes
Retronauts at PodcastOne

In other words, some great stuff this month, and some acquired tastes. Next month, I’ll look at some actual Zuntata arcade jams, another Konami adventure, and… who knows what else?

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Episode 86: Retronauts Radio for February 2017

Welcome to the second monthly Retronauts Radio! Last month’s trial episode went over quite marvelously, so it’s back for a return engagement and will become a regular feature unless there’s some sort of angry mass uprising against it.

I appreciate all the feedback that came in after the trial episode. For the most part, it really seems like everyone enjoyed the show. There were no real complaints of, “This is terrible and I hate it,” only minor suggestions for improvements that were balanced out by an equal number of people indicating their satisfaction with that particular aspect of the show as it was. As such, I’ve made only the most modest of tweaks to the format this time around.

First, I’ve tried to splice in a greater number of tracks for variety while giving each track more time to breathe. Hopefully you’ll find the balance between play time and monologue works more to your liking.

Secondly, I have made an effort to cover an equal mix of music releases that are available for pay and for free. This is not an ad or a paid sponsored podcast or anything, so I’m not obligated to cover any particular release. Instead, I hope to highlight recent retro game music releases for both collectors (in this case, the vinyl issues of Revenge of Shinobi and Castlevania II) as well as music available for free or for a modest fee (the Etrian Odyssey remixes, SEGA’s Spotify dump, and ZODIAC). My hope is that each episode will highlight something that will appeal to everyone, regardless of their tastes and budget.

Our second Retronauts Radio looks at notable retro-themed game music releases for February: Castlevania II, a Final Fantasy Tactics tribute, Revenge of Shinobi, Etrian Odyssey remixes, and a ton of SEGA jams! Art by Jon Stachewicz.

Libsyn (1:41:34, 70.8 MB) | MP3 Download | SoundCloud)

Here’s the time breakdown of the episode, and where you can find the included tunes for your own enjoyment.

  • 0:00:25: Introduction
  • 0:01:40: Castlevania II: Simon’s Quest [available via Mondo]
  • 0:11:22: SEGA on Spotify [freely available for streaming via Spotify]
    • 0:11:42: Rhythm Thief and the Emperor’s Treasure
    • 0:12:32: Out Run
    • 0:17:39: Jet Set Radio
    • 0:19:38: Sonic Rush
    • 0:21:18: Rhythm Thief redux
  • 0:24:40: Revenge of Shinobi [available via Data Discs, $]
  • 0:34:01: Etrian Odyssey FM synth remixes [freely available via Yuzo Koshiro’s Twitter account]
  • 0:39:24: ZODIAC: Final Fantasy Remixed [available for purchase via Materia Collective or on Spotify]
  • 0:56:49: Skies of Arcadia [freely available for streaming via Spotify]
  • 1:07:05: Outro — Sonic Rush

So: I hope you enjoy this second Retronauts Radio episode. Please feel free to ping me on Twitter (or wherever) over the next couple of weeks to let me know about interesting new releases that would be relevant to next month’s episode. Thank you!

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Retronauts Episode 83: A trial run for “Retronauts Radio”

A bit of an experimental episode today as part of our incipient full-episodes-every-week initiative. I’m calling it “Retronauts Radio,” and that should give a pretty good indication of what you’re in for here. It’s all music, all the time.

Rather than take the same shape as previous music-centered episodes of Retronauts, however, this isn’t a themed “mix tape” or study of a single composer or company’s output. Instead, I’ve taken a more timely approach: A look at notable classic game music releases over the past month or so. This time around, that works out to be a mix of some recent game music LPs, some online-only remixes, and some classic game re-releases or remakes with tunes worth highlighting. I’d like to make this a monthly feature, drawing attention to notable recent soundtracks once a month or so. For logistical reasons, Retronauts hasn’t dealt much with timeliness since we moved to Kickstarter, but the shift to a weekly schedule and my full-time commitment to the project makes that kind of mindset a lot more feasible now, and this seems like a nice way to approach it. Time-sensitive, yet still timeless. Because when is great music not worth a listen?

If this goes over well, it’ll become a regular feature, a part of our standard monthly mix of episodes. (If not, well, back to the drawing board.) I can see where there’s room for some fine-tuning now that this episode is assembled. We’ve received plenty of positive feedback from early-access Patrons already; it sounds like most people would prefer longer samples of music, and it probably wouldn’t hurt for me to bring a second voice into the mix. I will definitely take those suggestions into consideration, along with any others you’d care to leave in the comments section below.

While we usually post Retronauts episodes in mono to keep file sizes down, I went ahead and made this one stereo. Hope that’s cool. I went to the trouble of ripping several hours’ worth of music from vinyl to include this episode and thought you might appreciate as much fidelity as an MP3 can offer.

It’s an all-music episode of Retronauts as Jeremy looks at recent classic game soundtrack releases of note. Includes looks at Panzer Dragoon, symphonic Final Fantasy, Castlevania: Dracula X, and more!

Libsyn (1:08:16, 99.6 MB) | MP3 Download | SoundCloud)

This is where I typically give a quick mention to the music in the current episode, but since this episode is all music, let me break it down for you a little more thoroughly. I’ve also included links to online store fronts where you can procure these albums for yourself, should you so desire. We’re not getting a kickback here or anything — we just love sharing great game tunes. Enjoy!

  • 0:00 | Intro [just me talkin’]
  • 2:45 | Zuntata: Taito Sound Team | Taito Classics Vol. 1Night Striker [Ship to Shore Media]
  • 3:32 | Panzer Dragoon [Data Discs]
  • 23:55 | Final Symphony [Laced Records]
  • 42:05 | Scarlet Moon Christmas Album [Scarlet Moon Productions]
  • 48:35 | Metroid Resynthesized [Luminist]
  • 52:57 | Wild Guns Reloaded [PlayStation Network]
  • 55:13 | Castlevania Dracula X [Virtual Console]
  • 1:01:16 | Retro pick of the month: Double Dragon for NES [Virtual Console]
  • 1:07:38 | Zuntata: Taito Sound Team | Taito Classics Vol. 1Elevator Action Returns [Ship to Shore Media]

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Further into the labyrinth of music

My favorite time-waster these days — in between prepping for upcoming recording sessions, reviewing upcoming games (yes, I still do that), and writing cool Castlevania think pieces for USgamer (new entry today! go read it!) — continues to be picking away at Etrian Odyssey Untold, the 3DS remake of the (gasp) 10-year-old first-person dungeon-crawler RPG for Nintendo DS. I played through the remake back when it first came out, but between my save file’s deletion and the fact that we will be recording an Etrian Odyssey Retronauts episode at some point this year, I feel totally justified in retreading familiar territory for the third time.

Of course, the thing I keep finding myself gushing about the most as I replay Etrian Odyssey is, naturally, the music. Currently, I’m in the second stratum, which means I’ve been listening to a lot of this tune:

It’s lovely, right? I admit I’m growing a little weary of it, though. Not that there’s anything wrong with the composition, mind you, but Etrian Odyssey starts to sprawl in the second stratum. You unlock several — admittedly optional — rather grueling side quests in this portion of the game, including one that requires you to spend five in-game days on a single floor of the dungeon. Even though Untold takes considerable pains to make this less burdensome than it was in the original, it’s still a heck of a chore. I’m starting to feel a little bit of shellshock whenever I hear this stratum’s theme.

I guess it’s a sign of how much I love this game, and how great Yuzo Koshiro’s soundtrack for it was, that I want to share a tune even when I’ve heard it so much lately that it kind of makes me want to barf at the moment.

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Panzer Dragoon soundtrack review

I have four more weeks left in my run with USgamer before I go solo and try in earnest to turn this podcast and site into something capable of providing me with a living (or else admitting failure and going into, I dunno, real estate or something). Think of the next 20 work days as a sort of, I dunno, farewell tour. And I’ve kicked it off the only way I know how: By writing about something extremely esoteric and extremely retro in nature. Namely, Data Discs’s recent release of the Panzer Dragoon soundtrack as a double 45rpm vinyl LP set. Because why not go all in when I’m on the way out?

It’s a fantastic release, even by the admittedly high standards of Data Discs. I played through Panzer Dragoon a very, very long time ago, but for whatever reason its music never stuck with me. Going back now and listening to it in this context, I love what I hear. It’s very… well, I can’t think of any other way to describe it except “very ’90s.” But in a good way! Not a bad, cheesy way. There are passages here that remind me of Mega Man Legends —  this one synthesizer hit with a multilayered sound I can’t really describe that both games use — as well as tracks that feel like they served as the basis for huge chunks of the Skies of Arcadia soundtrack, too. But it works most of all as a great collection of music in its own right.

Altogether, the Panzer Dragoon soundtrack feels nostalgic in a way completely different from chiptunes and Super NES or Genesis music. It’s good stuff and I strongly recommend it to anyone who’s into great game music and ever listens to vinyl. But hey, don’t take my word for it; take my word for it.

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