Tag Archives: konami

Join me and Simon Belmont this afternoon for a Gintendo stream

Hi everyone, once you’ve savored this week’s super cool episode of the podcast, be sure to tune in for a brand new Gintendo stream. I don’t know if I’ll be able to stream daily this week, but I’ll do my best! Today I’d like to continue with my promise to celebrate Castlevania’s 30th anniversary by taking on the second Castlevania game: Simon’s Quest for NES. Or, possibly, I may try and slug my way through the Japanese version of the game, which appeared on the Famicom Disk System. As I demonstrated in last week’s Retronauts Radio episode, the Japanese “Dracula II” was essentially the same game as Simon’s Quest, all the way down to the infamous lying villagers, but it used the Disk System’s hardware for its soundtrack. It also included really annoying load times. So, if my increasingly cranky Disk System will behave long enough to keep the stream up and running, I will attempt to show off this slightly weird rendition of an old familiar favorite this afternoon… and if not, well, I’ll just play plain ol’ Simon’s Quest. In English.

Either way, the stream begins at 4:30 E.T. this afternoon (that’s 1:30 P.T.), so set some time aside and join me as I try to remember where the heck I’m supposed to go in this open-ended non-linear adventure. I may need your help for advice on where to go next, actually. And I’ll try not to slow down the adventure by grinding out levels in the mansions….

You can view the stream on my YouTube channel, or catch it here on the site once it’s archived.

“I will drink your blood like cherry pop gin and tonic!”

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Filed under Gintendo, Video

Oops, an unannounced Gintendo

Yesterday afternoon we recorded the first episode of Retronauts East, which I desperately hope turns out well — there’s a lot of fine-tuning that needs to happen with our recording setup, so the sound quality could turn out to be kind of awful. I guess we’ll find out! Once we wrapped the recording session, I decided to celebrate the show’s eastward expansion by launching an impromptu and unannounced Gintendo live stream of Castlevania:

Incredibly enough, it went remarkably well. Shockingly well, actually. I aced the two big sticking-point battles on my first go (skip ahead to 16:30 if you want to see the most impressive showing I’ve ever put up versus Frankenstein’s Monster and Igor). Then… the second half of the stream consists of my nerve breaking and me failing abysmally against Dracula’s stage and the final battle, over and over again. It was a pretty solid first half, though! I guess you could blame the gin (Reisetbauer Blue, if you’re curious).

Anyway, it’s here if you’d like to watch it.

I head out of town for a week on Sunday, so I won’t be able to host a normal Gintendo while I’m abroad. Although… I guess there’s technically nothing stopping me from taking along, say, the Retro USB AVS? And an Elgato device? And maybe picking up some random retro Famicom games and playing them? Hmm. If nothing else, I might try and stream a stroll through Akihabara or something, assuming it won’t devastate my international data plan. And I definitely will be posting all throughout next week on my game-shopping and developer-interviewing exploits in Tokyo, so you can at least look forward to that.

(Promo art by Rusty Shackles)

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Filed under Gintendo, Retronauts, Video

This week: Ninja Five-O. Next week: Samurai CHiPs

micro 033 cover

This video took much longer to put together than I had intended or hoped, so I’m far too tired to write about it. I will let this episode speak for itself:

And you old-fashioned types can do the usual audio-only thing, I guess:

Download Links

Libsyn (11:09 | MP3 Download | SoundCloud | Subscribe on iTunes! Support us on Patreon!)

Episode Description

Jeremy dives into Game Boy Advance classic (and overpriced rarity) Ninja Five-O, a game that probably should never have existed. But isn’t it nice that it does?

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Filed under Retronauts, Retronauts Micro

What is a podcast? A miserable pile of nostalgia!

Hello, friends, and welcome to another Retronauts Micro episode. Seems like we’ve had a lot of them, eh? Well, we’re trying to get the schedule back on track after the disruption caused by the unexpected passing of Satoru Iwata — as of next week, we’ll be back on our usual routine. Sorry for the slightly jumbled order! As something of a Type A personality, I’m pretty sure it bothers me more than it does you.

Anyway, this week concerns another personal favorite and a game I’m looking forward to spending more time with in the near-ish future: Super Castlevania IV. You may recall last season’s Castlevania NES trilogy episode, and this is the sequel to that. Like all Micro episodes, it’s a brief soliloquy about a classic, featuring lots of great music to help distract you from the droning monotony of my voice. Enjoy…?

Download Links

Libsyn (12:38 | MP3 Download | SoundCloud )

Episode Description

Last year we looked at the Castlevania NES trilogy; now we explore its weird but wonderful follow-up, Super Castlevania IV for Super NES.

This week’s music come from Super Castlevania IV, because it has one of the greatest game soundtracks ever recorded (programmed?) and you better bet your sweet bippy I wanted to use it in an episode focused entirely on the game itself.

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Filed under Retronauts