Tag Archives: stream

A look at that rarest of treats: A classy ROM hack

For this week’s Gintendo stream I finally spent some time with something I’ve been meaning to try out for quite a while, ever since it was released at the beginning of the year: A ROM hack total conversion of the original NES Metroid called Metroid: Rogue Dawn. It turned out to be quite good, with the kind of flow I like in an exploratory game. I don’t know if it was fun to watch, but I spent a lot of time searching for paths forward and accidentally going back the way I had originally come through alternate means before finally stumbling across the proper route. From the hour I’ve played, Rogue Dawn seems designed in a way that almost frustrates but then rewards thoughtful play with a satisfying resolution. I dig it.

I managed to make it just far enough into the hack to finally reach the part that took it beyond a simply facelift and reshuffling of the original game: At the end of the stream, I found an item that adds a new wall-jump mechanic that reminds me a bit of the one in Strider and, natch, Super Metroid. Though it’s much easier to pull off here.

I have been told the final area of the game degenerates into fiddly ROM hack expert-play nonsense, which is a shame, but I’m still intrigued enough by what I’ve played to want to find out for myself. Probably not on a stream, though. As lost as I ended up becoming in this game, I can only assume it’s going to get a lot worse further in, and constantly jabbering about what I’m doing is not really the key to successful concentration in a sprawling video game world. Nevertheless, a pretty solid ROM hack — much better than the innumerable low-quality hacks of yesteryear. Maybe give it a shot for yourself, if you’re into that kind of thing.

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Let’s take on the Plutonium Boss with Gintendo

Blaster Master Zero launched last week for 3DS and Switch, and it’s just lovely. The Retronauts review will be along soon in the form of a lengthy Retronauts Micro episode, but for now let’s mark the occasion by playing the original NES game. Today’s Gintendo stream will happen at 4:30 p.m. ET (1:30 p.m. PT), and will absolutely not feature me completing this incredibly tough NES game or even making it to the Plutonium Boss.

Heck, I might even run out of continues in the space of an hour. Who knows! So join me on YouTube this afternoon and see what madness transpires.

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Put on your power tie and Power Blazer for today’s Gintendo

Well hello! It’s been a while since I last streamed a video game while sipping a libation, because I’m afraid I’ve been out of town doing Important Retronauts Things for the past week. Today, however, I’m settled back in, and it’s time to get back on the wagon. Uh, so to speak.

This afternoon I’ll be getting together with Ben and Benj to record another episode of Retronauts East (it’s all about SEGA this time), and once they’re gone I’ll be hitting the digital airwaves to broadcast a classic (cult classic, at least) NES game: Power Blade by Taito. Join me at 5:30 p.m. ET (2:30 PT) for a look back at this cloniest of Mega Man clones, which I’ve always had a soft spot for. It’s no masterpiece, but it’s a totally solid 2D platform shooter with some enjoyable upgrade mechanics and that wonderful 8-bit Japanese trend of combining loopy weirdness with sci-fi futurism.

But that’s not all! 

Rather than focusing strictly on Power Blade, I’ll also be looking at its Famicom counterpart, Power Blazer. I’ve heard Power Blazer was wildly different from Power Blade (and generally not as refined), so I picked up a copy in Japan to discover simultaneously with you, my friends. We’ll start with the U.S. game before moving along to the Famicom original, because regression is apparently all the rage these days.

So please join me this fine afternoon for a stream of a fine game and some fine gin (gin optional). I’ll be streaming on YouTube per usual beginning at 5:30 p.m. ET.

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I’ll be streaming Zelda for tonight’s Gintendo!

Yes, Zelda is this week’s big topic. That and Switch, but at the moment most people only care about Switch because of Zelda. Sadly, though, Nintendo won’t let us stream the new one, so in lieu of Breath of the Wild I will instead be streaming the Zelda that will serve as a subject for this week’s Retronauts recording marathon: Link’s Awakening.

(I was going to stream Power Blade today, but we’ll save that for some other time. There are many more streams to come!)

The magic will happen this afternoon at 5 p.m. ET, which is (rumor has it) 2 p.m. PT. You can enjoy the madness on my YouTube channel, per usual.

Will I reach the Wind Fish? (Spoilers: Not even close.)

This will, of course, be the final Gintendo for February! I’ll be out of town for the following week for Game Developers Conference and the aforementioned Retronauts recording weekend, but I’ll hit the ground running once I return. Thanks as always for your support of Retronauts video endeavors… and don’t forget that there’s a Final Fantasy IV episode of the show online and ready for your enjoyment if you support the podcast, too.

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Join me and Simon Belmont this afternoon for a Gintendo stream

Hi everyone, once you’ve savored this week’s super cool episode of the podcast, be sure to tune in for a brand new Gintendo stream. I don’t know if I’ll be able to stream daily this week, but I’ll do my best! Today I’d like to continue with my promise to celebrate Castlevania’s 30th anniversary by taking on the second Castlevania game: Simon’s Quest for NES. Or, possibly, I may try and slug my way through the Japanese version of the game, which appeared on the Famicom Disk System. As I demonstrated in last week’s Retronauts Radio episode, the Japanese “Dracula II” was essentially the same game as Simon’s Quest, all the way down to the infamous lying villagers, but it used the Disk System’s hardware for its soundtrack. It also included really annoying load times. So, if my increasingly cranky Disk System will behave long enough to keep the stream up and running, I will attempt to show off this slightly weird rendition of an old familiar favorite this afternoon… and if not, well, I’ll just play plain ol’ Simon’s Quest. In English.

Either way, the stream begins at 4:30 E.T. this afternoon (that’s 1:30 P.T.), so set some time aside and join me as I try to remember where the heck I’m supposed to go in this open-ended non-linear adventure. I may need your help for advice on where to go next, actually. And I’ll try not to slow down the adventure by grinding out levels in the mansions….

You can view the stream on my YouTube channel, or catch it here on the site once it’s archived.

“I will drink your blood like cherry pop gin and tonic!”

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Gintendo returns with Japanese gin and Japanese mystery games

I had hoped to stream some Gintendo videos from abroad as I traveled through Japan last week collecting interviews for Retronauts, but that didn’t happen; between jet lag, a packed schedule, and the last lingering bits of a cold, I simply wasn’t able to. Don’t worry, though, because I’m going to make up for the disruption with style. Beginning tomorrow, I will be hosting frequent Gintendo streams featuring the games I picked up while in Tokyo (mostly per Patron request).

I’ll kick things off tomorrow at 5 p.m. ET (2 p.m. PT) with a mystery stream:

I will be playing whatever this strange Game Boy cartridge contains. This is a Nintendo Power cartridge, which has nothing to do with the American magazine — rather, it’s a blank rewritable cart that you could take to a convenience store kiosk and load up with inexpensive games. The service has long since become defunct, so carts like this one exist as relics of sort, containing whatever games the last owner happened to have downloaded. There are a couple of pretty cool games on this one, according to the label, so hopefully it still works when I plug it in tomorrow. Join me tomorrow to enjoy the surprise.

Also new for this stream: I picked up the legendary Super Game Boy Commander controller for use with Game Boy World (and related streams). The controller I’ve been using has been a standard Super Famicom controller, which I picked up last time I was in Japan. It was naturally in much better condition than any vintage Super NES controller you’re likely to find here in the U.S… but the controller cable is so short that it’s difficult to use with my office setup. The Commander has a nice lengthy cable, and it’s specifically laid out for use with Game Boy software, so that should be a nice upgrade.

And finally, the gin for the evening will be the very first gin ever distilled in Japan (so far as my research can determine): The Kyoto Distillery’s Ki no Bi (as in “the beauty of seasons,” not as in Obi-wan Kenobi). It debuted back in October, and obviously, I had to acquire a bottle for Gintendo purposes. Big thanks to Retronauts friend Kyle McLain for helping me to track it down!

You can watch the stream Thursday afternoon here or on the YouTube channel.

http://www.youtube.com/c/JeremyParish/live

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Oops, an unannounced Gintendo

Yesterday afternoon we recorded the first episode of Retronauts East, which I desperately hope turns out well — there’s a lot of fine-tuning that needs to happen with our recording setup, so the sound quality could turn out to be kind of awful. I guess we’ll find out! Once we wrapped the recording session, I decided to celebrate the show’s eastward expansion by launching an impromptu and unannounced Gintendo live stream of Castlevania:

Incredibly enough, it went remarkably well. Shockingly well, actually. I aced the two big sticking-point battles on my first go (skip ahead to 16:30 if you want to see the most impressive showing I’ve ever put up versus Frankenstein’s Monster and Igor). Then… the second half of the stream consists of my nerve breaking and me failing abysmally against Dracula’s stage and the final battle, over and over again. It was a pretty solid first half, though! I guess you could blame the gin (Reisetbauer Blue, if you’re curious).

Anyway, it’s here if you’d like to watch it.

I head out of town for a week on Sunday, so I won’t be able to host a normal Gintendo while I’m abroad. Although… I guess there’s technically nothing stopping me from taking along, say, the Retro USB AVS? And an Elgato device? And maybe picking up some random retro Famicom games and playing them? Hmm. If nothing else, I might try and stream a stroll through Akihabara or something, assuming it won’t devastate my international data plan. And I definitely will be posting all throughout next week on my game-shopping and developer-interviewing exploits in Tokyo, so you can at least look forward to that.

(Promo art by Rusty Shackles)

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Weekend Gintendo: Let’s kill some actual Nazis [archived!]

It’s been a pretty hectic weekend between the Lunar New Year and what appears to have been the second of 208 planned weekly protests by millions of anti-Trump demonstrators. Also, somewhere in there, an Analogue Nt Mini showed up on my doorstep, and I’ve been eager to put it through its paces. So I figure, why not combine two very important things — playing video games and a stiff drink to take the edge off — with a Sunday afternoon Gintendo stream?

And friends, I can’t think of a more appropriate game to play this weekend than Bionic Commando ’99.

Bionic Commando… ’99?” you ask, perplexed. Yes, ’99 — it’s Bionic Commando for NES, except this version was patched by Chris Covell (back in the year 1999, hence the name) to restore all the content cut in translation from Japanese to English. Nintendo of America shied away from controversy of any sort in the NES days, which means religious symbols and unpleasant political relics alike had to be modified or scrubbed for U.S. release. The Japanese title of Bionic Commando translated to Top Secret: The Resurrection of Hitler, and an image of ol’ pencil-stache himself glowered over the packaging art as the protagonist gave Fourth Reich soldiers, decked out in full brownshirt regalia, an iron boot to the face.

In America, however, all references to Nazis were edited to “Badds,” and Hitler became “Master-D.” Chris Covell’s patch simply changes back the references and restores certain Nazi imagery, including swastikas, to leave no doubt whatsoever about whom you’re killing. In an era where we have actual Nazis showing up in the national news skulking around under euphemistic terms like “alt-right,” I can think of no more fitting game to play than a game mod that revolves around the premise of calling Nazis by their real name.

So please, join me this afternoon at 4 p.m. ET/1 p.m. PT as I messily explode Hitler’s skull.

Today’s featured gin will be Greenhook Greensmiths’ American Dry, which is distilled in Brooklyn — literally a few miles down the road from JFK International Airport, the site of this weekend’s most fervent pro-immigration protests. And I’ll be playing on an Analogue Nt Mini, a clone of the Japanese NES hardware designed in Seattle. In short, this stream will be celebrating America, inside and out.

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Live streaming tonight: Zelda II for Gintendo

The Gintendo series achieved its funding goal a few days ago, and that means I will be streaming videos now, every week. While imbibing juniper-infused liquors.

To kick off the Gintendo series proper, I’ve decided to go with a game that recently celebrated its 30th anniversary: Zelda II: The Adventure of Link. You know, I don’t think I saw a single retrospective or tribute to the game’s 30th anniversary, which seems a little odd given the attention we all lavished on the original Zelda‘s birthday a year ago. You can attribute that to the fact that its anniversary fell on the weekend that Nintendo was running its global Switch preview events, which basically crowded out other Nintendo-related topics in the hearts of nerds everywhere. Or… perhaps less kindly, you could attribute it to the fact that Zelda II is the least-beloved of all entries in the main series. I will remain neutral on this matter and let you make the judgment yourself.

In any case, I’ll be streaming the game for an hour this afternoon, beginning at 4 p.m. ET/1 p.m. PT:

I do not promise to complete the game, or even to do particularly well at it. I’ve finished it a few times over the years — once when I was young and nimble-fingered, and more recently with 3DS Virtual Console save states — but this game involves a lot of tough combat and unforgiving design. I’ll give it my best, though!

And because this is Gintendo, I’ll be talking about the bottle I just opened: No. 209 Cabernet Reserve, an intriguing gin by a San Francisco-based distiller that spent part of its life aging in cabernet sauvignon barrels and has taken on a rich amber color (and, one assumes, a bit of a wine flavor). Join me for a journey of discovery through Hyrule, and through my cups.

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Live stream [archived]: Donkey Kong ’94 (the Game Boy one)

Update: The stream has ended and you can watch the archived version below! Thanks to all who joined in.

Last week’s Gintendo trial stream seems to have gone over quite well, so I’m going to try another test flight this evening. Several people didn’t like the fact that I had my streaming software set to mute the game audio whenever I spoke, so this time around I’ll see how it goes when I adjust the broadcast to keep the game action audible beneath my mutterings.

The game featured this time around will fall into my Game Boy specialty wheel house: Nothing less than Donkey Kong ’94. I’ve been capturing footage for the Donkey Kong NES retrospective episode of Good Nintentions, and this process has reminded me how danged great the Game Boy remake/sequel/reinvention was. Seriously, it’s exceptional. So! I’ll spend an hour farting around with it tonight, maybe make some progress, who knows.

The stream will go live at 5:30 p.m. ET (that’s 2:30 p.m. PT and Super Gol-danged Late GMT) on my YouTube channel. Or, you know, you could just watch it here.

This is, of course, a Gintendo stream. Tonight’s drink will be a gin and tonic made with Cardinal American Dry gin, which is distilled here in North Carolina — like the saying goes, “Think globally, drink locally.” Or something like that. And if you enjoy this follow-up test stream and would like to help make it a regular, weekly affair, it’s the next funding goal for the Retronauts Video Chronicles campaign. (There’s less than $200 to go before I commit myself to streaming once or twice a week.)

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