The SNES RPG EarthBound might be considered a true cult classic, but its rise from critical flop to beloved masterpiece didn’t happen overnight. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Michael Grimm, and Andrew Goldfarb as the crew tries to pin down what makes this Japanese take on Boomer-friendly Americana so special. OK desu ka?
It’s not really a Micro episode, but that’s OK — it’s not really Retronauts, either. Jeremy digs up a pilot episode for a Game Boy-centered podcast (co-starring Game Boy superfan Bryan Ochalla) that ultimately never saw the light of day.
In this standalone episode, we discuss the system’s launch and day-one releases: Baseball, Alleyway, Yakuman, and of course Super Mario Land.
Despite the fact that video games have been a household mainstay since the ’80s, they’ve been mostly absent from TV programming until fairly recently. But before G4 emerged in 2002, there was GamePro TV: A short-lived, syndicated show from 1991 that existed as an extremely literal interpretation of the popular magazine. On this episode of Retronauts Micro, join Bob Mackey, Dave Rudden, Chris Antista, and Henry Gilbert as the crew explores this relic of the ’90s and tries desperately to write down J.D. Roth’s codes in time. It’ll be totally tubular, bud!
Due to our erratic Retronauts recording schedule–a whole bunch of podcasts every three to four months–it’s a lot harder than it used to be to respond to our fans in a timely manner. That’s why, once per year, we sit down and pore over a selection of the best listener letters for the sake of a freewheeling, 90-minute discussion. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Mikel Reparaz, and Chris Kohler as the crew tackles important issues, like the state of gaming preservation and their respective waifus.