Let’s get technical! With this, the first of a series of Micro episodes focused on specific technologies and how they shape the games we love. We begin here with a podcast-appropriate aural treat: The iconic sound of FM synthesis.
Chris Kohler joins Jeremy and Bob to revisit a topic from the earliest days of Retronauts: Virtual Console. Boy, what a difference 10 years makes! Remember when we were optimistic about that? Also includes some NES Classic Edition spitballing or whatever.
As part of our post-10th birthday victory lap, friends Gary Butterfield and Kole Ross of Watch Out for Fireballs! (and several other shows) join Bob for a laid-back discussion about the podcasting game, the true meaning of “retro,” and why you should get your butt to Portland next October. Thanks for listening, and we swear we’ll actually be talking about video games next week! (And, presumably, for several hundred weeks to come.)
It’s hard to believe, but the podcast devoted to discussing old games is now old itself! On this special live episode of Retronauts, join Bob Mackey, Jeremy Parish, Chris Kohler, and special guest Scott Sharkey as the crew discusses a decade spent stuck in the past. (Special thanks to twitter user @RPeavyhouse for the cover photo!)
If you lived through the NES era, the words “Fester’s Quest” likely make you break into a cold sweat. (Sorry about that.) A few years before Raul Julia and Christopher Lloyd danced the Mamushka, kids of the ’80s mostly knew The Addams Family via Sunsoft’s 8-bit hit and its absolutely unforgiving difficulty. On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, and Henry Gilbert as the crew works through their shared trauma, and uncovers the fascinating history of this odd little game.
Like every type of media still in its early years, gaming is viewed (by some) as a world-destroying force bent on stealing our time and warping our innocent minds. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert and Mikel Reparaz as the crew traces how our anxieties over this new form of entertainment have caused society to push back and demand sometimes-hilarious changes. It’s bowdleriffic!
Note: All music used in this episode comes from the Apollo Justice: Ace Attorney OST.
After a month, the Retronauts Micro 8-Bit Superhero Sampler continues with a discussion of two NES games that aren’t quite as abominable as the ones featured in our last installment: Teenage Mutant Ninja Turtles and Batman. On this extra-extra-long episode, join Bob Mackey, Chris Antista, Henry Gilbert, and special guest Chris Baker as the crew extolls the virtues of underwater bomb disposal, and explains why Batman’s purple-hued makeover makes sense (which surprisingly has nothing to do with Prince).