Monthly Archives: April 2015

Retronauts Vol. IV Episode 38: Bonk

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Libsyn (1:18:49 | MP3 Download | SoundCloud)

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Patreon Rewards Update!

Hello, Patreon friends; right now, you’re probably wondering “Where’s my stuff?” A fair question, considering we promised quarterly goodies for all of you kind donors.

Well, the good news is we’ve finalized our designs for this first round of rewards and submitted them for production and distribution. You can check them out below. The bad news–well, it’s more unfortunate than bad–is that we’re going to need to rejigger our rewards schedule to make things financially feasible on our end. While we have plenty of great fans donating to our cause, we’re not pulling in enough to justify making these relatively small runs of physical goods four times a year. Sticking to our quarterly schedule might be possible if we went with a cheap print-on-demand service, but we’re big fans of the folks at Fangamer, and we definitely don’t want to compromise the quality of these rewards by going with a cheaper production house. So, from here on out, we’ll be switching to a twice-a-year schedule for sending out rewards, which will make the expense of this undertaking much more manageable on our end.

If this news causes you to withdraw your monthly pledge, we won’t be offended. But please keep in mind 99.8% of the money we pull in goes directly to our many, many expenses–I just filed taxes for 2014, so I can tell you running a podcast like ours is surprisingly expensive. Full disclosure: Jeremy and I haven’t taken a dime from our Patreon earnings to date, and the profit made by each of us on the Kickstarted season was tiny at best–well under minimum wage if you count all the time we pour into the show. Of course, we don’t believe any of you think we’re misappropriating your donations for any nefarious reason–like playing the risky Amiibo market–but we wanted to make it clear Retronauts is a passion project and not a means of income for either of us.

And one more note about the rewards: We’ve received plenty of messages from people concerned that a change of address might interfere with the delivery of their stuff. Well, don’t worry: The nice people at Fangamer will send out a survey for you to answer shortly before the rewards ship, meaning you’ll have a chance to give them your current whereabouts.

So there you have it. We apologize for disappointing you, and hope that you’ll stick with our little video game podcast as we do our best to keep you entertained. Without your support, Retronauts would be as much of a relic as the stuff we talk about every week, so we definitely appreciate how you’ve kept us afloat for these past few years. If you have any questions, please leave them in the comments section below!

The T-shirt.

The T-shirt.

The sticker.

The sticker.

The poster.

The poster.

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Retronauts Micro 11 Gets Virtual

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Last week, we talked about the Game Boy line’s would-be competitors from the late ’90s. This week: A look at its erstwhile replacement, Virtual Boy. Since people actually bought and liked Neo Geo Pocket (and to a lesser degree WonderSwan), last week’s conversation worked as a full episode. Virtual Boy, however… that’s a 10-minute monologue topic if ever there was one.

Description for this episode:

Following our look at Game Boy’s competitors in the late ’90s, Jeremy explores the system’s would-be successor: Nintendo’s disastrous Virtual Boy. Aw, but it wasn’t all bad.

Listen or download here:

Libsyn (1:26:47 | MP3 Download) | SoundCloud | Subscribe on iTunes | RSS | Support the show on Patreon

Next week, we’ll be back with another podcast. It’s kind of what we do.

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Episode 37: Giving love to Game Boy’s forgotten competitors

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I spend a lot of time these days thinking about Nintendo Game Boy. It’s kind of a sickness, I guess, but that’s what I do. The side effect of this particular obsession is that I also spend a lot of time musing about other portable systems. I have to admit the Lynx is a little hard to love, with its cumbersome size and hellacious battery consumption, but the second-generation handhelds that popped up in the late ’90s, alongside Game Boy Color? Man, I love those things. In fact, I would go so far as to say Neo Geo Pocket Color was the system that made me truly love portable games. That and Metal Gear Solid for GBC, I guess.

Both NGP (before it meant “Next Generation Portable”) and WonderSwan were two great little handheld systems that did nearly everything right. They offered good power, solid libraries, and excellent physical design. About the only thing they got wrong was showing up too late to be properly competitive. Had NGPC and WonderSwan Color appeared in, say, 1996… they could have been monsters. Instead, they rolled out slowly against a color-enhanced Game Boy empowered by the might of Pokémon. They never stood a chance. But by god, we loved them anyway.

Description for this episode:

Old-timers Shane Bettenhausen and Christian Nutt join Jeremy and Bob to hash out the history and relative failures of the last great Game Boy challengers of the ’90s: Neo Geo Pocket and WonderSwan.

Listen or download here:

Libsyn (1:26:47 | MP3 Download) | SoundCloud | Subscribe on iTunes | RSS | Support the show on Patreon

Thanks, and we’ll be back next week with another ’90s vintage portable system! Kind of.

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Retronauts Micro 010: Parodius

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Libsyn (10:20 | MP3 Download | SoundCloud)

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